Complete Dinosaur Creation

Travel back in time with Steve Lund in this two-disc training series on creating one of the most feared predators of all time, the Tyrannosaurus Rex. From start to finish Steve will take you through modeling this beast, sculpting its prehistoric reptilian details, painting textures, and creating shaders for the Cycles render engine.

Steve then walks you through taking your complete model and creating a rig for it, animating a walk cycle, and combining it with real footage using motion tracking and other compositing techniques. Then you’ll add some finishing touches like dust and debris then finally render it all in Cycles. There’s over 13 hours of content packed into this extensive training course!

Watch the Teaser!

  • Instructor: Steve Lund
  • Video Info: 13h 36m, 1920 x 1080(download), 1280 x 720(dvd), MP4 format
  • Software Used: Blender 2.7x
  • Skill Level: Intermediate

DVD Features

  1. - Modeling
    • - Creating the Base Mesh
    • - Sculpting High-Res Details
    • - UV Unwrapping
  2. - Texturing
    • - Photosourced Texture Creation
    • - Using Blender's Paint Tools
    • - Projection Painting
    • - Using Custom Brushes
    • - Baking Normal Maps
    • - Cycles Shader Creation
    • - Subsurface Scattering
  3. - Animation
    • - Creating a Rig
    • - Using IK Controllers
    • - Applying the Rig
    • - Weight Painting
    • - Animating a Walk Cycle
    • - Shape Keys for Facial Animation
    • - Motion Tracking Real Footage
    • - Masking Environment Elements
    • - Dynamic Paint for Footprints
  4. - Rendering
    • - Lighting
    • - Node Compositing
    • - Rendering in Cycles
    • - Working with Render Layers
  5. - General
    • - Dust FX
    • - Debris FX
    • - Creating Vegetation

DVD Chapters

  1. Part 1 - Modeling and Texturing

    1. Introduction
      • 1. Introduction to the Course
    2. Modeling and UV Unwrapping
      • 1. The Head
      • 2. The Body
      • 3. The Tail
      • 4. The Legs
      • 5. The Claws
      • 6. The Arms
      • 7. Basic Detail
      • 8. Basic Sculpting
      • 9. Ears and Eyeballs
      • 10. Mouth and Teeth
      • 11. Finishing the Model
      • 12. Sculpting Detail
      • 13. UV Unwrapping
    3. Texturing and Materials
      • 1. Normal Map Baking
      • 2. Texturing
      • 3. Texturing Details
      • 4. Inside the Mouth
      • 5. Texturing Claws
      • 6. Texturing Eyeballs
      • 7. Bump Mapping
      • 8. Specular Map
      • 9. Subsurface Scattering
      • 10. Separate Materials
      • 11. Improving Materials
      • 12. Tweaking the Mesh
      • 13. Tweaking the Textures

 

  1. Part 2 - Rigging, Animating, Compositing, FX, Rendering

    1. Rigging and Animating
      • 1. The Spine
      • 2. Legs and Feet
      • 3. The Arms
      • 4. Finishing Rig
      • 5. Applying Rig
      • 6. The Eyes
      • 7. Shape Keys
      • 8. Walk Animation
      • 9. Facial Animation
      • 10. Applying Mirror Modifier
    2. Motion Tracking, Compositing, FX, and Rendering
      • 1. Motion Tracking
      • 2. Posing and Animating
      • 3. Environment Setup
      • 4. Combining with Footage
      • 5. Dust
      • 6. Debris
      • 7. Masking
      • 8. Vegetation
      • 9. Rendering



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Complete Dinosaur Creation and Master It Volume 1 & 2: Fundamentals and Advanced Fundamentals

$90
USD

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Screenshots

Video Sample

Author: Steve Lund

Steve’s a film maker and a Blender master who has gained a tremendous amount of prestige in the community as both an artist and a trainer. He runs the youtube channel CG Geek which has accumulated a massive following.

Check out Steve's Author Profile