Character Creation Vol.2 – Rigging
Lee Salvemini returns with Volume 2 of his Character Creation series. This second installment will take the modeled Ninja and make it animation ready. This is truly a complete reference for rigging that you can come back to again at any point during your time learning Blender.
Environment Modeling and Texturing
Take a front-row seat for the creation process of a realtime warehouse environment which captures every single second spent producing a game-ready level from beginning to end. Learn modeling, sculpting, texturing, lighting, special effects and more. Blender Certified Trainer Christopher Plush walks you through this 14-hour DVD packed with content.
Character Creation Vol.1 – Modeling
Peek over the shoulder of Sintel artist and Blender Certified Trainer Lee Salvemini as he models, from start to finish, an Epic Ninja character. In the DVD, Lee will show you the tools and techniques in Blender used to create the entire character, his weapons and accessories, achieve realistic cloth simulation, and finally use lighting and compositing nodes to achieve a stunning posed promotional still of the character to wow your peers. Every chapter includes helpful pop-up hints and complete audio commentary.


