Complete Vehicle Production in Blender

Available now! A training course on the full production of a Jeep Wrangler including modeling, texturing, and rendering in Cycles. Featuring over 40 hours of step by step training on how to make every single piece of this Jeep including a full interior, creating a studio setup for the final render, crafting customizable shaders from scratch, and rendering it all out in Cycles.

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space vfx elements for blender


Space VFX Elements : The Ultimate Guide To Creating The Galaxy In Blender.


Aidy Burrows (Lead Instructor @
Gleb Alexandrov (Founder of the Creative Shrimp Website)

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The Animation Primer

Blender Certified Trainer Lee Salvemini presents the fundamentals of animation in this new course. Learn from the very start of animation and work up to creating smooth, powerful and believable animated shots, without that feeling that you’re fighting the tools or struggling to get nice fluid motions. This is a fantastic reference kit for animation that should serve you throughout your journey!

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Weapons Volume 1 – Modeling

CG Master Christopher Plush is back with the first installment of a brand new series on weapons creation in Blender. In this first volume on modeling a bolt-action rifle Chris takes you through the entire process from start to finish, showing you the essential tools and techniques needed to achieve realistic results.

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Complete Dinosaur Creation

Travel back in time with Steve Lund in this two-disc training series on creating one of the most feared predators of all time, the Tyrannosaurus Rex. This course includes creating the entire dinosaur from start to finish, including modeling, sculpting, texturing, rigging and animation. It also includes combining with real footage using motion tracking and other compositing techniques, adding effects for dust and debris, then finally rendering it all out in Cycles.

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Character Creation Volume 3.5: Cycles Convert

In this condensed training DVD, Greg Zaal (taking the reins from Lee Salvemini’s finished Ninja character in Volume 3) shows you everything you need to know to create your own realistic and physically accurate Cycles materials. Not only will you learn how to use the Cycles render engine, you’ll also learn the core principles of […]

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Complete Environment and Animation Project

This huge 25-hour training DVD covers from concept to conclusion a complete environment and animation project. In part 1 professional 3D artist Aidy Burrows explores animation and game environment modelling, sculpting and texturing techniques. Part 2 dives into converting from game shaders to cycles shaders, high detail environment creation, VFX and bringing it all together for the final creation.

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Master It Vol. 1 & 2 – Fundamentals

CG Master Christopher Plush is proud to present the first installments of the brand new Master It series, a series dedicated to teaching you to master every part of Blender! These first two volumes on fundamentals and advanced fundamentals are sold as a set for the price of one DVD, and with 18 hours of training and a massive features list this is the ultimate guide to using Blender!

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Character Creation Vol.3 – Texturing

Sintel artist and Blender Foundation certified Trainer Lee Salvemini returns once more to fully texture, light, and composite his popular ‘Ninja’ character. This third installment of the Character Creation series completes the character, making it ready to function in a pre-rendered game cutscene or short film!

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Character Creation Vol.2 – Rigging

Lee Salvemini returns with Volume 2 of his Character Creation series. This second installment will take the modeled Ninja and make it animation ready. This is truly a complete reference for rigging that you can come back to again at any point during your time learning Blender.

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Character Creation Vol.1 – Modeling

Peek over the shoulder of Sintel artist and Blender Certified Trainer Lee Salvemini as he models, from start to finish, an Epic Ninja character. In the DVD, Lee will show you the tools and techniques in Blender used to create the entire character, his weapons and accessories, achieve realistic cloth simulation, and finally use lighting and compositing nodes to achieve a stunning posed promotional still of the character to wow your peers. Every chapter includes helpful pop-up hints and complete audio commentary.

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Game Creation

Environment Modeling and Texturing

Take a front-row seat for the creation process of a realtime warehouse environment which captures every single second spent producing a game-ready level from beginning to end. Learn modeling, sculpting, texturing, lighting, special effects and more. Blender Certified Trainer Christopher Plush walks you through this 14-hour DVD packed with content.

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