What To Know When Creating Next Gen Assets

Not sure what to consider when creating next gen assets? Guilherme takes you through his process on a gravestone asset from an upcoming game project.

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Tutorial Contest for 2.74 (Deadline April 27, 2015)

Join our latest tutorial competition for Blender 2.74. The deadline for entries is April 27, 2015.

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Blender Tutorial : Quick Ornamental Detail

So here’s a quick and easy tutorial showing a way to emulate those crazy elaborate details that you find on some ornaments!!

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Creating a Basketball in Blender

In this tutorial series on creating a basketball in Blender we’ll be modeling, uv unwrapping, creating texture maps, and rendering in Cycles.

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Creating a Basketball Part 2

In the second part of this tutorial series we’ll be creating textures for our basketball and then rendering it in Cycles.

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Blender Tutorial : Chair Modeling

Uncover several techniques to make what could be a complicated chair modeling exercise a breeze.

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Dinosaur Creation Chapter 1

This is the full first chapter from the Complete Dinosaur Creation training course by Steve Lund. In this chapter you’ll start modeling the T-Rex’s head.

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Mastering Blender’s Drivers : Automatic Ladder Tutorial

Get deep into the real power available with Blender’s drivers using them to create a ladder procedurally. Gustav Nilsson takes you through how to then add properties and qualities that make posing the objects easy as pie!

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Blender Cycles Tutorial : Stone & Marble, How To Make Any Texture

Ways to think about the fundamentals of texturing to help recreate any texture. Applying these principals we’ll build a stone texture. Then quickly shade this using the previous cycles prime elements shader as a springboard.

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Offset an Animation Cycle in Blender

In this tutorial I’ll share with you how to repeat an offset walk or run cycle in your scene and still have the ability to modify, layer on top of the base animation, and also completely edit any part of it later!

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Review – Mastering Drivers in Blender

We review Gustav Nilsson’s training course on drivers in Blender. Drivers give you an incredible amount of control over objects and animations and Gustav tackles this complex topic and makes it easy to understand.

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3d Printing Earrings in Blender

In this overview Chris Plush shows you some tips on prepping your 3d models in order to upload them to Shapeways.com for 3d printing.

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Blender Giveaway – Cycles Shader : Prime Elements

Do you find that you create the same cycles shader setups again and again? Or perhaps you could do with a resource file to use as a starting point to build up some cool and complex shaders? If so, I’m hoping you’ll find this blend file of some use.

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Blender Cycles Tutorial : Cracks With Worn Edges

Here we’ll go over one way to help generate these sorts of cracks with worn edges, scratches and scuffs and give ourselves some versatility in the controls while we’re at it.

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Tiling Texture Blender Tutorial – Coins

Need to create the illusion of millions of polygons? For games or film production that’d be pretty handy. Sounds like we need some tiling textures. No problem. Here I’ve outlined one way to do it in Blender.

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Making a Project in Your Spare Time? 6 Point Checklist to Succeed!

This is the first of articles like this I’ll be making here at CG Masters, and I feel it could be one of the most important I’ll write!

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Results – Tutorial Contest for 2.72

Check out the final results for the tutorial contest for Blender 2.72

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5 Common Pitfalls For Blender Beginners

An alarming amount of people give up on Blender too early on because of a few initial stumbling blocks. I can’t say I blame them, we must have all done it with something at some point in our lives. There’s what I think are 5 big ones here

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Modeling Exercise – Microphone

In this modeling exercise Chris Plush teaches you a technique for creating the top part of a microphone.

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Game Dev #6: Blender Game Engine – Stalking Enemy AI

A breakdown of the logic and scripting behind the stalking enemy AI featured in the game prototype.

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