Learn to setup and use Blender’s layered 3D painting tools to create a simple toon-style cactus prop.
Let’s say you’re a little peckish and you find yourself tempted to take a little nibble at the pie then launch your user preferences, head over to the addons tab, and type ‘pie’ in the search filter. Enable the checkbox and go crazy gesturing your way through tools, views and settings.
Put any UV Unwrapping fears aside by arming yourself against dodgy UV work with these tools and features. From getting around vertex colors in textured solid view to edge sliding beyond the mesh borders we’ve got you covered.
This one’s for the Python dabblers that haven’t been able to figure out localOrientation. Learn to read and write object rotation in DEGREES in Python.
Learn how to use a mouselook script for FPS movement. Also learn how to add real text in the game engine, how to customize it, word wrap long strings into multiple lines, and how to change text dynamically in game.
Welcome to the first video in the series : 5 Blender Viewport Tips for Game Environment Creation.
Follow along with Aidy Burrows in a game development series which will include information about the process, tutorials on the creation, and a general insight into his work. Check out some of the early screenshots from the project!