Water Uber Shader in Cycles

Posted by Chris Plush on May 4th, 2015 | Comments (5)

Luca Scheller shows you how to create an awesome water shader in Cycles. This tutorial was First Place in our Blender 2.74 tutorial contest. More contests will be held with each new release of Blender. Follow us on facebook to keep an eye out for these and other contests.

Created by: Luca Scheller

Check out his websites:
Luca’s Website
Luca’s Portfolio
Luca’s Facebook Page
Luca’s ArtStation Page

Download the project files here:

Tutorial Files

  • Perry Sieber

    Awesome Tutorial Luca!!

  • John Smith

    Great tutorial! Can you please tell me where you got your HDR from?

  • Joseph Brandenburg

    Fake absorption shouldn’t be given to the volume output, right? It doesn’t use volumetric shaders, so I always mix it in with the surface shader.

    • Joseph Brandenburg

      Although I guess it doesn’t matter if it still looks good!