Tire Sidewall Textures

Posted by Chris Plush on January 13th, 2013 | Comments (7)

This tutorial is a sample chapter from Chris Plush’s Car Modeling and Texturing DVD. Learn how to create a circular texture to map onto the side of a tire which contains all of the details that are typically embossed on the side, such as logos and text.

Link – Car Modeling and Texturing by Christopher Plush

  • http://Website Rocco

    Hi,

    I made the original texture you’re using in your tutorial[Goodyear F1] I think around 6 years ago for the folks at cg-cars. It’s weird to see it around as I don’t have it on my hardrive but I can still see people using it haha.

    Best,
    Rocco

    • http://www.cgmasters.net Chris Plush

      No sir you did not, that’s an original texture made by me for my car modeling DVD. We probably used a similar goodyear tire as reference. Although yours is most likely more accurate. Most of the text along the rim on mine talks about how awesome cgmasters is.

      • http://Website Rocco

        Wish I could find the original one I created then, needed it on a project and had to start from scratch:)

        Great tutorials you’ve got here, gonna purchase the Camaro Tutorial next month!

        Best,
        Rocco

        • http://www.cgmasters.net Chris Plush

          Thanks, and that’s great to hear I hope you like it! PS, I ended up at cg-cars quite a bit when researching for the car DVD. There’s a lot of great content there.

  • Rombout

    Why not do it in illustrator or any other vector drawing app, more control over the circle and placement and above its none destructive methode! Though its always useful to learn different workflows :) thanks

    • http://www.cgmasters.net/ Chris Plush

      Yeah that’s a good point, in hindsight using a vector program would’ve been much much better for a lot of reasons. It didn’t occur to me back then but thanks for pointing that out, lesson learned!

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