GameDev #2 : 5 Viewport Tips
Posted by Aidy Burrows on July 14th, 2014 | Comments (13)
Ok I lied! There’s a few more tips mentioned and some handy modelling practices thrown in too.
Oh and also what pacman’s got to do with anything.
5 very important tips that are covered…
Better looking alphas
Navigating with keyboard and mouse controls
Something that isn’t made explicit in the video but I’ll mention here is that for correct viewing you’ll need to set the viewport to use GLSL under the shading section of the properties sidebar (N key) and make sure your viewing mode is set to Textured! (Alt + z)
Also i’ll be getting the bridge mesh to tile and then quickly deform along a curve.
Let me know if you have any tips of your own in the comments below!
In the next installment we’ll be taking a look at some drawbacks and advantages of modularity. Until next time!!! – Aidy