GameDev #1 Intro

Posted by Aidy Burrows on June 20th, 2014 | Comments (6)


 Very Early Pre Alpha Footage


It Begins!

Hi, I’d like to introduce you to the first in a series of game development posts I’ll be making. After finishing the Complete Environment & Animation Project DVD I had at least one other idea that I wanted to get out there with the assets created in it. Hopefully you’ll be able to help me out as I go through this and suggest ideas or resolve any conflicts I have on certain directions I could take it.

I’ll fill you in more about what I had in mind in further posts. For now though I simply wanted to introduce an early pre-alpha stage viewport screenshot that I hope you’ll enjoy. For those new to the lingo, the alpha stage refers to a feature complete version of the game that might be missing lots of assets and be buggy as hell but at least can be played through. I’m not yet at that stage though I have got the basic layout of the level.


Basic Level Layout


Tutorials, Tips, Breakdowns

In the coming weeks and months I’ll be including some tutorials, tips and breakdowns related to this process. For example in order to get a whole environment made quickly I’ll be taking a very modular approach which comes with it’s own set of drawbacks so will be perfect for the topic of an upcoming tutorial. 

Game related tutorials and more can be found under this category.

So until next time!!

– Aidy.


  • http://Website john

    Have you taught about doing a crowdsourcing campaign?

    • Aidy Burrows

      Hi John,

      Thanks for the suggestion!

      This is a little of a passion project and hopefully won’t hit too many hurdles that will slow me down too much.

      If there is significant interest in me completing this quicker than I have scheduled then certainly an investment from somewhere would speed it up dramatically.

      Crowd sourcing or any other angel investing/grant finding pursuits would then become something that I would look into.

      So throughout the project I’ll certainly be taking ideas, inspiration, guidance and general suggestions from you here and on any of the other social sites.

      Thanks again! – Aidy.

  • http://Website Scott

    Thank You!

    i’m just starting out on my 1st 3D game (after several 2d games) and have no idea about modelling atm.

    this series is like a blessing for me 🙂

    keep up the nice work

    • Aidy Burrows

      Thanks Scott! Good luck with your game, be sure to show us how you’re getting on! 😀

      – Aidy

  • Worldsday

    I am currently in the infant stages of a BGE project and I will be watching this site very closely! Thanks for making these.

    I hope that among these tutorials, you will be including material on advanced Python scripting, solutions for game saving/loading, and how to publish a game professionally to a wide audience.

    • Aidy Burrows

      You’re very welcome! Keep us posted on your project too!

      There are at least 13 or so posts I have scheduled though i’ll probably include some extra things here and there as I stumble across them.

      There will definitely be some Python scripting but I’m not sure how advanced it’ll need to be for this project though.

      And while this probably wont cover everything in this particular project there will be more game themed tutorials coming (VERY!) soon from Chris Plush at CG Masters that we’re all pretty excited about. So stay tuned for more on that too! 😀 – Aidy