Creating Facial Controls in Blender 2.76

Posted by Lee on March 6th, 2016 | Comments (4)

In this tutorial learn how to create facial controls for your character to prepare for facial animation.

.blend files for this tutorial: http://www.cgmasters.net/tutorials/facial_controls/cgm_face_control_files.rar

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More training from Lee Salvemini:
Character Creation: Modeling http://www.cgmasters.net/training-dvds/character-creation-tutorial-modeling/
Character Creation: Rigging http://www.cgmasters.net/training-dvds/character-creation-rigging/
Character Creation Texturing http://www.cgmasters.net/training-dvds/character-creation-volume-3-texturing/

 

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  • Warren D. M. Reed

    Southern hemisphere gets to say thanks mate! Awesome!

    • Lee Salvemini

      Hey!! Thanks so much, Southern Hemisphere does good indeed 😀 -Lee

  • johan tri handoyo

    Thanks for this tutorial. By the way you can also use this addon, to autoassign bone to shapekey https://www.youtube.com/watch?v=IFLhvW-lJVM

    • Lee Salvemini

      Ohhh that is very awesome! Thanks for sharing, addons are becoming great for plugins 😀 Having the underlying understanding of the system is always good but this is just great for production needs. I’ll be sure to share this when I can! -Lee