Free Tutorials

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What To Know When Creating Next Gen Assets

Not sure what to consider when creating next gen assets? Guilherme takes you through his process on a gravestone asset from an upcoming game project.

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Blender Tutorial : Quick Ornamental Detail

So here’s a quick and easy tutorial showing a way to emulate those crazy elaborate details that you find on some ornaments!!

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Creating a Basketball in Blender

In this tutorial series on creating a basketball in Blender we’ll be modeling, uv unwrapping, creating texture maps, and rendering in Cycles.

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Blender Tutorial : Chair Modeling

Uncover several techniques to make what could be a complicated chair modeling exercise a breeze.

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Dinosaur Creation Chapter 1

This is the full first chapter from the Complete Dinosaur Creation training course by Steve Lund. In this chapter you’ll start modeling the T-Rex’s head.

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Mastering Blender’s Drivers : Automatic Ladder Tutorial

Get deep into the real power available with Blender’s drivers using them to create a ladder procedurally. Gustav Nilsson takes you through how to then add properties and qualities that make posing the objects easy as pie!

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Blender Cycles Tutorial : Stone & Marble, How To Make Any Texture

Ways to think about the fundamentals of texturing to help recreate any texture. Applying these principals we’ll build a stone texture. Then quickly shade this using the previous cycles prime elements shader as a springboard.

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Offset an Animation Cycle in Blender

In this tutorial I’ll share with you how to repeat an offset walk or run cycle in your scene and still have the ability to modify, layer on top of the base animation, and also completely edit any part of it later!

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