Follow along with Aidy Burrows in a game development series which will include information about the process, tutorials on the creation, and a general insight into his work. Check out some of the early screenshots from the project!
CG Jam shows you how to create the effect of a person dissolving into a flock of crows that fly away.
Jordan McCracken shows you how to create volumetric clouds and render them with Cycles.
John Montgomery shows you how to add randomness to your animations including camera shaking.
Steven Lund shows you how to use tracking to create an animation of a 3D baseball smashing through a window in real life footage.
Chris Mcfall teaches you how to create a dynamic trigger system to animate the construction of a scene.
Caleb Pyne teaches you how to use plane tracking to create a cool animated picture frame effect.
Chris at CG Jam shows you how to do plane tracking to replace billboards in real footage with your own billboards.
FermiCG shows you how to use particles to visualize sound waves from an audio track.
Jordan McCracken shows you how to render a leaf floating on water in Cycles.
In this tutorial overview I’ll go through a texture wipe effect that I used in the trailer for my latest training DVD -Lee
Learn how to create an awesome explosion using Blender. Jonathan Lampel shows you how.
Learn how to add a cloth/jelly-like effect to make bouncing cubes. Ian McGlasham shows you how.
Learn how to give your renders a sketchy look using the new Freestyle feature. Bernardo Mad-Decent Rivera shows you how.
Learn physics in the new Blender, camera tracking, animation and more in this tutorial where Laustinart teaches you how to achieve the blast effect from the movie Inception.
In this Blender overview tutorial Aidy Burrows takes you through different techniques and skills used to create a short animation, including dynamic paint for animation, tree modeling, and more.