About CG Masters
CG Masters was founded by Christopher Plush and Lee Salvemini, who both discovered Blender when it was freeware software in 2001, not long before its switch to open source.
CG Masters is a training platform for everything Blender. We offer high quality and large-scale training DVDs as well as many free video tutorials on all topics. After the overhaul of Blender leading into the 2.5/2.6 series, much of the documentation for previous software versions became obsolete. That’s where we come in. This site is a training resource for the new 2.5 and beyond as Blender continues to develop at its rapid pace.
With the continued success of CG Masters, we hope to invite even more highly skilled Blender artists and technicians to share large-scale and detailed training of their specialties with the community. If you would like to author a DVD and be part of CG Masters, feel free to contact us with your tutorial ideas.
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Meet the Authors
Guilherme (aka Sepultura) has been using Blender for the last 8 years, winner of CG Society’s Hardcore Modeling challenge for Best Model, Best Environment and Best WIP. He creates models for architects and visualization artists in Brazil aiding in the technical aspects and runs his own studio developing apps, games and their own engine.